Scene muck around

Decided to just play around with low poly models and terrain stuff for a bit this afternoon in Unity3D.

Most of what I’ve done in Unity has been 2D based so I thought I’d give it a quick bash.  As you can tell, when it came to the terrain stuff I didn’t even bother adding a text.  It’s a snow scene, okay?  Or maybe clouds…or who knows.  Just trying something different.

Low poly test
Low poly test
Low poly test
Low poly test
Low poly test
Low poly test

The re-education of Ashley

After a lot of thought and anguish and talking people’s ears off I’m getting closer to making a decision about what I’m doing with my life.I’ve known for some time that I don’t want to be at work (since pretty much the first day) but kind of stuck there because of a need to pay rent and I’m not really sure where I want to go.  I enjoyed my animation course, but soon realised it’s not for me.

For a while I considered doing a MA in Game Design and I still might (going to defer it for now), but I’m leaning towards just trying out a lot of different things at this stage and see where it leads me.  So the areas I’m thinking of are:

  • Web design
  • UX
  • Android app development
  • Game design
  • Illustrator

I’ve started with the web design stuff already (as I had a project that I needed to get to work on already) and again it’s been fun, but I don’t think ultimately its for me.  Hopefully not all the above will end up like that, but we’ll see.

What I’m hoping to do is spend a few months trying out those things and see what fits and then leave work.  There might be a period of unemployment but I think this would be beneficial to then have more dedicated time to work on things.

So yeah.  I have a plan.  A plan to start again.

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